AI Insights · Timothy · April 2022
Top 5 Idle RPG Apps on Android in Poland - Q1 2022
Discover the performance trends of the top 5 Idle RPG applications on Android in Poland during Q1 2022, highlighting key metrics such as weekly downloads, revenue, and active users.
In the first quarter of 2022, the top 5 Idle RPG applications on the Android platform in Poland showcased a variety of performance trends. Here’s a detailed breakdown of their weekly downloads, revenue, and active users, based on data from Sensor Tower.
Idle Heroes, published by DHGAMES, saw its weekly revenue peak at around $10.2K at the end of December but experienced a decline to approximately $4.1K by the end of March. Weekly downloads fluctuated, peaking at 1.9K in mid-January and dipping to 675 in late February. Meanwhile, the game maintained a relatively stable number of weekly active users, ranging from around 13.3K at the beginning of January to about 12K by the end of March.
Dungeon Crusher: Soul Hunters from Towards Mars Ltd had a more varied performance. Weekly revenue ranged from approximately $1.6K to $2.9K, with a notable peak at the end of January. Downloads showed a significant drop from 851 in early January to just 107 by late February, before slightly recovering to 185 by the end of March. Active users saw a decline from 5.4K at the start of the quarter to 4.1K by the end of March.
Hero Zero Multiplayer RPG by Playata GmbH experienced a steady revenue stream with peaks and troughs, reaching its highest weekly revenue of approximately $3K at the end of March. Weekly downloads peaked at 795 in the last week of March, and active users remained fairly consistent, ranging from around 8.2K at the beginning of January to 7.7K by the end of March.
Taptap Heroes: Idle RPG, published by Ajoy Lab Games, showed a fluctuating revenue pattern, with a peak of approximately $2.3K at the end of December and a low of $383 in mid-January. Downloads peaked at 535 in late January but dropped to 211 by the end of March. Active users also showed a decline from about 10.6K in early January to 8.5K by the end of March.
Lastly, Saviour of World from funmaxgame had a varied revenue performance, peaking at around $1.2K in mid-March. Weekly downloads were significantly lower, with a high of 460 at the end of December, dropping to virtually none by the end of March.
For more detailed insights and data, visit Sensor Tower.